Garden Inconsistencies
1 April 2006 14:52![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
The more I play this game the more annoyed I get at Rinoa. This time round I had her on Squall's team when everyone split up after D-District so the spot where I just saved it, she's just pestered him into giving her a tour of the Garden.
And while I'm on the subject of Garden, I have noted a few construction inconsistencies.

This is the World Map view of Garden before it gets airbourne. Please take the time to note how it seems to be one multi-storey building surounded by several single-storey ones.

This is the view from the Secret Area. Note how far it makes it seem they are from that cetral building.
This is Garden at sea. Note, this is the central building. The "tail" is the tower-thing it had while it was still acting like an immovable building. The decorative ring is presumably underwater.
Now the inconsistencies I am thinking of is the outer areas - the Training Centre, the Dorms, Infirmary, Parking, Caf, Library, Quad. Now right up until this part of the game those areas were all at the end of corridors. IIRC, from now on in my current game, those corridors will be non-existant.
So what does that say for those areas?
Well looking at the Disk One pics above I would have said they were the outer buildings but apparently they aren't. So does that mean they somehow got pulled in when Garden took off? That's about the only explanation I can think of.
Edit: Interesting little discovery, if one goes to the library during Rinoa's tour, Squall gets to see Ellone. She's kinda sad he doesn't remember her.
And while I'm on the subject of Garden, I have noted a few construction inconsistencies.

This is the World Map view of Garden before it gets airbourne. Please take the time to note how it seems to be one multi-storey building surounded by several single-storey ones.

This is the view from the Secret Area. Note how far it makes it seem they are from that cetral building.

This is Garden at sea. Note, this is the central building. The "tail" is the tower-thing it had while it was still acting like an immovable building. The decorative ring is presumably underwater.
Now the inconsistencies I am thinking of is the outer areas - the Training Centre, the Dorms, Infirmary, Parking, Caf, Library, Quad. Now right up until this part of the game those areas were all at the end of corridors. IIRC, from now on in my current game, those corridors will be non-existant.
So what does that say for those areas?
Well looking at the Disk One pics above I would have said they were the outer buildings but apparently they aren't. So does that mean they somehow got pulled in when Garden took off? That's about the only explanation I can think of.
Edit: Interesting little discovery, if one goes to the library during Rinoa's tour, Squall gets to see Ellone. She's kinda sad he doesn't remember her.
no subject
2006-04-01 09:13 (UTC)Can't answer your question about the outer areas, since I don't remember seeing the transformation into Amphibian Garden, but just wanna say that scene between Squall and Quistis is one of my favorites in the whole story.
no subject
2006-04-01 18:32 (UTC)