Sim Weirdness
27 September 2006 21:28You know that disappearing sim?
Well I got the Ignatius family (Axel's) housed and Ïethacan turned up on... probably the third day (I've shoved in some of the SimSlice electro-boards so all three members of the family can work up some skills without interuption) and I decided to temporarily get an NPC Generator cabinet (another SimSlice toy - a recoloured shower that teleports other sims into the house as visitors) so I could have Saïx over as well and weirdly enough, there's Calista on the character selection piechart for the Nathyus family.
( The disappearing, reappearing, made-over nanny )
So, I don't know what I'm going to do with this girl, maybe I'll see if I can get her to stay solidly in a house. I still feel like playing out the irony of hooking up Ïethacan and Selwyn though, but maybe I can engineer a few intervening memories and use Calista as one of my subjects for that.
At the moment, I'm going to do a bit of Body Shop work to get some of my yet-to-be-implemented sims ready to place so I may start on an idea I had in that direction - making up Edea as mother to teen sims - ones like Selphie and Irvine - so I can put the Teens into Uni.
Strangely, in this case, I am glad of this game's stubborness about surnames - it's kinda nice that I know Calista won't change names, even if I transplant her into Edea's house so I can work things around to getting her to fucking stay put.
Maybe I'll see if I can tweak the Ellone model's face into something I like better while I'm fiddling in Body Shop. Both of them I need to find clothing for because they either didn't come with custom clothing or the clothes didn't work. I at least have a dress chosen for Edea.
Actually, I'd like to download SimPE and start poking about with it - I read somewhere one can reset family relationships with it, but that sounds rather high level alterations that could potentially go wrong very easily. Meh, maybe I'm a bit too ambitious there!
Edit: Grr! Already having issues with Edea. You know those veiny-things along the sides of her face while she's the Big Bad Sorceress? Well they are part of the base skintone for her. That's what's annoying, you can't change skintones - you can't change eye colours either - once the sim is made up.
I wish whoever had made this sim had taken into account that Edea in "Matron" mode (in the flashbacks and the final scene after the Ultimecia fight, and in the camcorder FMV in the credits) didn't have those veins and had made them facial makeup, but nooooo! They're part of the skintone aren't they?
I also hate the skullcap - it looks daft, a lot dafter than the original in FF8 - which is why I am wishing the veins were makeup or eyebrows because then I could make over Edea mid-game, from "The Soreceress" to "Matron" and back again if I wished - because my experimental "Matron" is not looking very Edea-like at the moment.
Well I got the Ignatius family (Axel's) housed and Ïethacan turned up on... probably the third day (I've shoved in some of the SimSlice electro-boards so all three members of the family can work up some skills without interuption) and I decided to temporarily get an NPC Generator cabinet (another SimSlice toy - a recoloured shower that teleports other sims into the house as visitors) so I could have Saïx over as well and weirdly enough, there's Calista on the character selection piechart for the Nathyus family.
( The disappearing, reappearing, made-over nanny )
So, I don't know what I'm going to do with this girl, maybe I'll see if I can get her to stay solidly in a house. I still feel like playing out the irony of hooking up Ïethacan and Selwyn though, but maybe I can engineer a few intervening memories and use Calista as one of my subjects for that.
At the moment, I'm going to do a bit of Body Shop work to get some of my yet-to-be-implemented sims ready to place so I may start on an idea I had in that direction - making up Edea as mother to teen sims - ones like Selphie and Irvine - so I can put the Teens into Uni.
Strangely, in this case, I am glad of this game's stubborness about surnames - it's kinda nice that I know Calista won't change names, even if I transplant her into Edea's house so I can work things around to getting her to fucking stay put.
Maybe I'll see if I can tweak the Ellone model's face into something I like better while I'm fiddling in Body Shop. Both of them I need to find clothing for because they either didn't come with custom clothing or the clothes didn't work. I at least have a dress chosen for Edea.
Actually, I'd like to download SimPE and start poking about with it - I read somewhere one can reset family relationships with it, but that sounds rather high level alterations that could potentially go wrong very easily. Meh, maybe I'm a bit too ambitious there!
Edit: Grr! Already having issues with Edea. You know those veiny-things along the sides of her face while she's the Big Bad Sorceress? Well they are part of the base skintone for her. That's what's annoying, you can't change skintones - you can't change eye colours either - once the sim is made up.
I wish whoever had made this sim had taken into account that Edea in "Matron" mode (in the flashbacks and the final scene after the Ultimecia fight, and in the camcorder FMV in the credits) didn't have those veins and had made them facial makeup, but nooooo! They're part of the skintone aren't they?
I also hate the skullcap - it looks daft, a lot dafter than the original in FF8 - which is why I am wishing the veins were makeup or eyebrows because then I could make over Edea mid-game, from "The Soreceress" to "Matron" and back again if I wished - because my experimental "Matron" is not looking very Edea-like at the moment.