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2 May 2006

mimi_sardinia: (Default)
I am reminded just how boring Nashkel Mines really are to play through, and why I dislike dungeons in general in Baldur's Gate.

The real problem is that you can't use Clarivoyance spells indoors or underground which ends up being a ripe bugger if you've played it all through before (several times) and what you really what to do is get straight to the point yet suffer from a dislike of those black regions on your map that slow unexplored areas. Clarivoyance is nice that way, it clears the blackout across a whole map but as I mentioned, it doesn't work indoors or underground which means boring legwork.

And the worst levels are yet to come, the rough caves - ones that aren't hice straight-cut mines - are still ahead of me. Damn, I'll be glad once I get Narri out of the mines so I can take her off into the wilds for a bit of nice casual exploration. Maybe hunt down that madman and the sirens down on the beach. Don't have a great will however to go through Ulcaster or the Firewine Bridge however - they're dungeons. Durlag's Tower either - I never did solve that one in previous games.


Maybe I'll tackle Icicle and the Great Glacier instead - or Adel for that matter.

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